Welcome to my portfolio. I am a recent graduate game designer specialising in indie development with a focus on unique and engaging gameplay and art styles. Growing up, I spent much of my time exploring the then-blossoming indie scene in both the PC and Mobile markets helping to further cultivate my interest in abstract and amusing games. I’m an adaptive problem-solver, utilising a huge bank of passive knowledge developed over years of playing games to work around challenges in a creative manner. I’ve become a strong team-player after taking my teamwork experience in the service industry and applying it to game jams and university projects. My former experience as an abstract photographer has bled into my work, influencing a majority of the prototypes I’ve worked on both during my spare time and within game jams.
Current 5 Favourite Games (This changes all the time but here they are as of June): 
1. Control
2. Hyper Light Drifter
3. Red Dead Redemption 2
4. Enter the Gungeon
5. Hades

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